Playbooks

WR Screen

Shotgun·Empty Trey Flex·Personnel not specified
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This play belongs to no NFL team or scheme playbook, so it may not appear in the in-game builder.

Quick Reference

FormationShotgun
Personnel
Not specified

In 1 playbook

Breakdown

WR Screen out of Shotgun Empty Trey Flex is a designed screen pass that gets the ball out to the perimeter receiver on quick, horizontal blocking angles. The trey side releases with linemen or slot blockers pulling out to set up a wall in front of the receiver while the quarterback fires a quick pass behind the line of scrimmage. This is a zone beater at its core since it exploits underneath zone drops and aggressive linebacker flow, punishing defenses that sit back in coverage or bring pressure that overruns the play. The primary read progression is simple: catch the snap, immediately look to the screen side, and throw as soon as the receiver turns to catch, trusting blockers to create the alley.

Defensive Reads

Pre-snap, check linebacker depth: if they are sitting deep in zone drops or shaded away from the trey side, the screen alley is wide open. Identify safety rotation before the snap, since single high shells like Cover 3 often overcommit resources to the deep middle and leave numbers advantage on the perimeter. Watch for a user-controlled defender spying the screen or sitting at the line of scrimmage, as a smart lurk defender can jump the throw and turn it into a pick six. Post-snap, if you see a hard blitz coming from the play side, this can be a trap since blitzing defenders often run themselves out of the play, but a disciplined edge defender who reads screen can blow it up immediately. This play struggles against aggressive man press coverage with a linebacker or corner staying home on screen duty, so switch to a downfield concept if you see that alignment before the snap.

Usage Tips

Call this play when you diagnose zone coverage pre-snap, especially against Cover 3 or Cover 4 shells where linebackers drop deep and leave the perimeter light.

Use it as a change of pace after running Four Verticals or Wdt Post to condition the defense to expect deep shots, then hit them with the quick screen to punish overaggressive safety rotation.

Motion or check the play if you see man press alignment on the screen side receiver since press man corners can blow up the screen before blockers set up.

Throw the ball with anticipation right as the receiver turns around, do not wait for him to fully settle because that delay lets pursuit defenders close the alley.

Pair this with QB Draw in your play-calling sequence to keep second level defenders guessing between run action and screen action out of the same personnel look.

Other Plays in Empty Trey Flex

Other plays in Empty Trey Flex
PlayDiagramOpen
Curl Combo
Dbl Slot Cross
Four Verticals
Levels Switch
QB Draw
Smash Y Sit
Smash Z Under
Stick N Nod
Stick Ohio
Wdt Post
Y Corner