Playbooks

Not in any team playbook.
Y Off Trips Close is a compressed 11 personnel look out of Shotgun that stacks three receivers to one side with the tight end (the Y) aligned off the ball as the innermost trips player. The Close tag tightens the splits so the trips group sits near the core of the formation instead of spread toward the sideline. That leaves the X receiver isolated on the backside and plenty of field outside the numbers for routes to break into. Compared with standard Trips TE or Trips Wide sets in Shotgun, this alignment trades vertical spacing for leverage: defenders have to declare their leverage early, and the compressed release points create natural rubs, picks, and traffic against man coverage.
Because the Y is off the line, he gets a free release without being jammed and can motion, arc, or insert as a blocker. Defenses often match him with a linebacker or safety, and that is the matchup the playbook is built to attack with TE Whip, Y-Option Wheel, Pats Y Out, and Mtn Y PoCo. The backside X gets a true one on one when the defense rolls help to trips, which Jets Curl, X Curl, and Giants Go DBL Post exploit. The Mtn tagged plays add pre-snap movement, including several Mtn Empty calls that motion the back out to create a five wide look and reveal man or zone before the snap.
The set is also a legitimate run and screen formation. HB Power, Inside Zone, 5 6 Trap, and HB Mid Draw work because the compressed trips pull box defenders toward the strength, and the off ball Y can climb to a linebacker or kick out an edge. WR Screen, Pats HB Screen, and PA calls like PA Pats Cross and PA CoPo Cross Dig punish defenses that fly downhill to stop the run, so the set works as a complete package instead of a pass only look.
Before the snap, check whether a corner or linebacker follows the Mtn motion, then attack man with Mesh Y Out or Wheel Mesh and zone with Mtn Corners or Mtn Y PoCo
On 3rd and short, lean on Double Ins, Slot Out, and Pats Y Out since the compressed splits generate quick separation, and hot route the RB to a block if you see a trips side overload
When you see single high with the free safety cheating toward trips, audible to Jets Curl or Giants Go DBL Post and throw the backside X immediately before the rotation recovers
Establish Inside Zone and HB Power on early downs to pull linebackers downhill, then call PA Pats Cross or PA CoPo Cross Dig to hit the vacated second level windows behind them
Against heavy blitz teams, keep WR Screen and Pats HB Screen as audibles, and hot route the Y to a slant or quick out to give yourself a fast answer when the pressure comes off the trips edge






























