Playbooks

Breakdown

Mtn Stick Wheel is a trips-based pass concept run from Shotgun Trips X Nasty with 11 personnel. Pre-snap motion brings a receiver in tight, then the outside trips receiver runs a wheel route up the sideline while the inside slot receiver runs a stick route settling underneath, and the back side X receiver takes the top off the defense on a deep vertical release. This is a man beater at heart since the wheel route out of motion creates natural leverage against man coverage, but the stick concept underneath also gives you a built-in answer versus soft zone drops. The primary read progression starts with the wheel route against man coverage, works down to the stick route as the zone or shallow read, and ends with the backside vertical if the defense rotates away from trips.

Defensive Reads

Key the defender assigned to the motion man immediately after the snap, if he trails across the field in man coverage the wheel route is going to win up the sideline. Watch the flat and curl defenders in zone coverage, if they sink too deep on the vertical threats the stick route sitting down underneath becomes wide open. Identify single high safety looks such as Cover 1 or Cover 3, these shells are more vulnerable to the wheel route since there is no second deep defender to help over the top on the sideline. Beware of Cover 2 or Cover 4 shells with two deep safeties, these can bracket the wheel route and force you down to the stick or backside vertical read. Watch for a user controlled defender lurking in the shallow flat area, since the stick route sits in a shallow zone that a smart user can jump if they anticipate the concept.

Usage Tips

Use the pre-snap motion to identify man versus zone before the snap, if the defender follows the motion man across the formation you are getting man coverage and the wheel route becomes your top priority read.

Attack Cover 3 and Cover 4 shells with the stick route since the flat defender or curl-hook player will often be occupied by the initial motion, leaving a soft window for the sport underneath.

Hot route the backside X receiver into a comeback or hitch versus press man if you need a quicker, safer answer than the deep shot.

Best called on early downs or third and medium when you want a explosive shot play but still have a checkdown via the stick route to avoid negative plays.

Pair this with Mtn Slot Stick Nod or Mtn Spot Y Corner from the same set to keep the defense guessing on the stick concept while disguising the wheel route as a run action look.