Playbooks

Breakdown

Corner Strike is a two high man beater out of Shotgun Ace Offset with 12 personnel that isolates both outside receivers on corner routes stemming off five step breaks. The X and Z both push vertical then break to the corner at roughly 12 yards while the inside slot receivers work underneath crossers to clear the intermediate zone and occupy linebackers or hook defenders. Blocking is standard pass protection with the RB checking down as a scan or leak option, and the primary read progression is corner to corner, working from the strongside corner route first, then flipping to the backside corner if the underused crosser holds coverage away.

Defensive Reads

Pre snap, identify if the safeties are showing two high or rotating down since Cover 2 and Cover 4 shells with a deep defender over the corner route will shut this play down. Watch the corner alignment at the snap, if they play outside leverage with no help over the top the corner route wins immediately against man coverage. Post snap, key the flow of the linebackers, if they widen with the crossers it opens up a throwing lane to the corner route on that side. Beware of user controlled safeties sitting in a deep quarter zone since they can jump the corner route stem if the quarterback stares it down too long. Against blitz heavy fronts, check where the RB is releasing since a delayed blitzer can beat the checkdown before the ball is out.

Usage Tips

Attack single high safety shells first since both corners have room to work the sideline without a deep half defender rotating over the top.

Use the underneath crossers as your answer against zone since they sit down in the vacated hook zones created by the corner routes pulling linebackers vertical.

Hot route the backside crosser into a deeper dig if you see Cover 3 to give yourself a true zone beater read instead of settling for a checkdown.

Pair this play with Curl Flats or Y-Sail in your call sheet so defenses cannot key on the corner route shape after seeing it once.

Run this on 2nd and long or 3rd and medium when you need to stretch the field and force a safety to declare before the snap.