Playbooks

Breakdown

1 LB Cross Games is a Cover 1 man blitz package out of the Nickel 4-2-5 Load set that sends crossing linebacker stunts through the interior gaps while the secondary plays lockdown man behind it. The diagram shows two linebackers looping and crossing through the A and B gaps as a line stunt to confuse blocking assignments and free up an interior rusher, with the deep safety showing single-high robber support over the top. This is a pressure package built to disrupt the pocket, so the primary read is the quarterback's eyes and hips presnap since the stunt timing dictates whether you crash the pocket or contain against a rollout or scramble.

Defensive Reads

Presnap, check safety depth: a true single-high safety confirms the Cover 1 shell and tells you the linebacker stunt has help over the top on any busted assignment. Watch the center and guards for their initial step, if they slide toward the stunt side immediately the offense has diagnosed the blitz and you should be ready to bail into contain. Postsnap, track the quarterback's first two steps, a quick three-step drop means the stunt will not have time to reach the pocket and you need your man defenders to hold up longer. User the closest linebacker to the stunt to control the timing of the loop, jumping the snap too early tips the blitz and lets the offensive line pick it up cleanly. This dies against max protect schemes with six or seven blockers and against hot-route quick outs that beat man coverage before the rush arrives, expect trouble versus spread option formations.

Usage Tips

Call this on early downs or third and medium when you expect a dropback pass, since the stunt needs a full beat to develop and gets exposed against quick game or RPOs.

Check the running back and tight end presnap, if either stays in to block you have extra time to let the cross stunt work through the line.

Pair this with 0 LB Cross Games in your call sheet so opponents cannot key on the stunt direction or timing, alternating between the two keeps blockers guessing.

Use Cover 1 Robber or Cover 1 Robber Pirate on adjacent snaps to disguise the single-high shell and bait the same presnap reaction from the offense.

Avoid calling this into empty formations or heavy shotgun spread looks, the interior stunt loses value if there is no natural gap conflict for the offensive line.

Other Plays in Load

Other plays in Load
PlayDiagramOpen
0 LB Cross Games
1 Double Wr1
1 Double Wr2
Cover 1 Robber
Cover 1 Robber Pirate
Cover 1 Robber Tom
Cover 2 Man
Cover 3 Buzz Mable
Cover 3 Match
Cover 3 Sky
Cover 4 Palms
Cover 4 Quarters
Cover 6
Cover 6 Willie
Cover 9
Double Bracket
LB 3 Seam Games
Overload 3 Seam
Tampa 2