Playbooks

Breakdown

Nickel Sim 2 is a simulated pressure package out of the 2-4 Load Dbl Mug look that shows a heavy Mug front pre-snap before dropping into Cover 2 zone coverage. Both deep safeties bail to the corners on the outside, the two zone icons sink underneath to the sticks, and the remaining zone defenders (the box and triangle icons) flow shallow to wall off flat and hook zones while two rushers (red arrows) crash off the edges as designer blitzers. This is a defensive simulated pressure call designed to disguise a blitz look while dropping into a two deep shell to beat quick game and man beater route combos underneath. The primary read for the defense is to identify whether the offense is attacking the flats or the seams, since the underneath zone defenders need to react to the shallow crossers first before sinking with any vertical stem into the deep quarter.

Defensive Reads

Watch for the quarterback staring down the flat or hook zone immediately after the snap, since this indicates they read man coverage and will throw into a defender sitting in a zone. Key on running backs and tight ends leaking out on check releases, since the underneath zone defenders are responsible for picking those up before sinking deep. If the offense calls max protect or empty formations, this simulated pressure loses value since there are fewer natural void areas to exploit with only two rushers. Beware of levels concepts and deep crossers that attack the seams between the two deep safeties, since Cover 2 shells are traditionally vulnerable to well timed post and corner routes. Look for hot route adjustments that send receivers to the flat immediately after the snap, since quick game against this call can gash the underneath defenders before the zone fully sets.

Usage Tips

Show the double mug look pre-snap to bait the quarterback into thinking a heavy blitz is coming, since only two rushers actually come after the snap.

Use this on early downs or second and medium when offenses are prone to calling quick game or stick concepts, because the underneath zone rotation is built to jump those routes.

Combine this with Cover 1 LB Blitz and Blitz Loop Sim 3 in the same set to keep the offense guessing between true pressure and simulated pressure out of an identical pre-snap alignment.

Motion check the offensive formation before the snap since the Mug alignment can be exploited by fast motion if your linebackers are slow to adjust their run fits.

Pair this with Tampa 2 later in a series so quarterbacks who bit on the two deep shell now have to respect a rangy middle field defender as well.