Playbooks

Penny 3 High

SpecialistsNTSLCB

Overview

Penny 3 High is the disguise-first look of the 3-3-5 formation. It uses Nickel 5-1-5 personnel: five players on the line of scrimmage, a single Mike linebacker at the second level, and five defensive backs, with three safeties aligned deep before the snap. The front is anchored by the NT head up over the center, flanked by two interior defensive linemen and two stand-up edge players. The SLCB travels with the slot. Other 3-3-5 sets stack three linebackers behind a three-man front. Penny 3 High trades that second-level depth for a five-man surface that forces the offensive line to declare protection, and for a true three-high shell that hides the post-snap rotation.

The shell is the real weapon. From the same pre-snap picture this set can rotate into Tampa 2, Coverr 2 Roll, Cover 3 Sky, 3 Double Buzz, 3 Double Cloud, Cover 4 Drop, or Cover 6 Invert. It can also bring pressure with Edge Blitz 2, Edge Blitz 3, Mike Sim 2, Hot Bltiz 3, or Mike Bltiz 0. Offenses that read the middle of the field pre-snap to pick between MOFO and MOFC checks get no reliable tell. Quarterbacks who key the single-high safety against four verts or post-wheel get baited into throws into rotated help.

The matchup advantage comes from the SLCB and the extra deep defender. Against 11 personnel spread and empty sets, a true corner covers the slot, so linebacker mismatches on option routes and angle routes disappear. With three safeties deep, vertical concepts like four verts, seams, and dagger face a defense that can bracket two threats and still keep a post defender. The trade-off is a light box. Offensive coordinators will attack it with inside zone, duo, and quarterback draws, which puts heavy pressure on the NT to hold double teams and keep the lone Mike clean.

Strengths

  • Elite pre-snap disguise: Tampa 2, Cover 3 Sky, Cover 4 Drop, and Cover 6 Invert all start from an identical three-high shell, which ruins MOFO and MOFC reads and baits hot routes into rotated safeties.
  • The SLCB matches slot receivers with a real corner, which shuts down option routes, angle routes, and slot fades that normally feast on linebackers in base 3-3-5 looks.
  • The five-man surface forces the offense to slide protection before the snap. Edge Blitz 2 and Edge Blitz 3 can then attack the uncovered side, while Mike Sim 2 creates free rushers without leaving the coverage shell short.
  • Three deep defenders erase vertical concepts like four verts, dagger, and post wheel. Cover 6 Invert is especially strong against trips because it rolls the quarters side to the passing strength.
  • A strong NT eats double teams and keeps the center from climbing, which lets the lone Mike scrape to the ball on outside zone and keeps interior pressure alive on simulated blitzes.

Weaknesses

  • The light box, with only one true linebacker, is vulnerable to inside zone, duo, power, and QB draw from 11 and 12 personnel, especially when a TE or H-back combos to the Mike.
  • Mike Bltiz 0 and Hot Bltiz 3 leave the middle of the field thin. A quick mesh, a drag against a zero look, or a hot-routed slant to the vacated hook area beats them before the pressure lands.
  • Motion across the formation can expose rotation. When the SLCB or a deep safety travels with the motion player, the quarterback reads man coverage and checks to a man beater like mesh, wheel, or a rub concept.
  • User-controlled linebackers are scarce. If you user the Mike to take away crossers, nobody fills the run fit, and an opponent who spots the user tendency can call a draw or a split zone right at the vacated gap.
  • The edge rushers align wide in the Penny front, which opens scramble and QB power lanes. A mobile quarterback can escape up the middle once the NT gets reached.

Usage Tips

Deploy Penny 3 High on 2nd and long and 3rd and medium or longer against 11 personnel shotgun and empty formations. Sub back into a heavier 3-3-5 look if the offense brings in 12 or 21 personnel on early downs.

Against trips, call Cover 6 Invert or 3 Double Cloud. Shade the quarters side to the three-receiver strength and put your best user on the backside safety to rob the isolated post or dig.

Alternate Tampa 2 and Coverr 2 Roll with Cover 3 Sky from the same shell. Once opponents start hot routing a seam to beat Cover 3, the Tampa Mike drop and the rolled safety sit right on that throw.

When the offense motions to diagnose man, answer with Cover 4 Drop or 3 Double Buzz rather than a zero pressure. Save Mike Bltiz 0 for red zone and goal line passing downs, where the field is compressed and quick crossers have less room.

Pinch the defensive line or shift the NT to shade the strength on obvious pass downs. Then show blitz pre-snap and bail into Cover 4 Drop to bait quick hot routes into dropping defenders.

Other Sets in 3-3-5

Penny

24 Plays · Big Nickel 3-3-5

3 High Over

12 Plays · Big Nickel 4-2-5

Over Flex

20 Plays · Big Nickel 4-2-5

Over Wide

18 Plays · Big Nickel 4-2-5