Playbooks

Edge Blitz 0 is a Cover 0 zero blitz out of the 3-3-5 Over Flex Big Nickel package that sends five rushers off the edges while leaving every remaining defender in man coverage with no deep safety help. The diagram shows five defenders converging hard toward the line of scrimmage from both edges and the interior, with the two outside X defenders and the deep dot peeling off into man assignments on receivers. This is a pure pressure call designed to collapse the pocket before the quarterback can hit his first read, with the primary progression being an immediate get off from the edge rushers to force a hurried throw or sack.
Watch the offensive line splits and running back alignment pre-snap, tight splits or a back leaking out into the flat are common answers to five man pressure. If the quarterback is in shotgun with four wide, expect quick game concepts like slants and stick routes designed to beat the blitz before it arrives. This call gets beat by any receiver who wins a one on one release against man coverage, since there is no deep safety to bail out a blown assignment. Look for the offense to run play-action or a screen against this blitz, since the aggressive edge rush can be manipulated to overrun the play if the offense diagnosis it in the huddle count. Post-snap, track your user defender's man matchup closely, a double move or a natural pick from a crossing route can spring a receiver wide open with zero safety help behind him.
Call this on third and long or in two minute situations when the offense needs a chunk play and is more likely to sit in the pocket rather than run.
Check pre-snap for tight splits or bunch formations, since Cover 0 man assignments can get picked on natural rub routes and stack releases.
Use the hot route menu to spy a mobile quarterback with one of the underneath defenders if you are worried about scrambles beating the blitz before it gets home.
Pair this with Cover 1 LB Blitz or Cover 1 SS Blitz from the same set so offenses cannot key on the zero blitz look every snap and start hot routing into it.
Only user the most dangerous receiver in man coverage since there is no safety help over the top, and let the AI defenders handle the rest of the picture.
















