Playbooks

Franchise Playsheet

Substation Spread

PlaysheetOffense
2Formations
3Sets
33Plays

Overview

The Substation Spread is a 33-play franchise situational playsheet that splits its menu almost evenly between two formations: Shotgun carries 18 plays (55%) across 2 sets, and Singleback carries 15 plays (45%) in a single set. At 33 plays it is larger than 63% of the game's 42 offensive franchise playsheets, so you get more situational depth than most sheets without the bloat of a full playbook. The personnel runs through 11 (1 RB, 1 TE, 3 WR) and 21 (2 RB, 1 TE, 2 WR), letting you toggle between a three-receiver spread look and a two-back look without leaving the sheet.

The concept list tells you what this sheet is built for: a spread passing attack with zone-beating structure (Flood, Cover 3 Beater, Stick, Dig) layered over quick man answers (Out, Fade, Zig), backed by a run game of Draw, base Run Play and RPO calls. Plays like Dash Flood point to moving-pocket Flood looks that stress Cover 3 and Cover 4 sideline defenders, while the Draw and RPO tags punish defenses that sit in dime and pin their ears back.

Choosing the Substation Spread gives you a balanced two-formation identity: Shotgun for spread passing and RPO reads, Singleback for a steadier under-center style menu with 15 plays packed into one set. That single dense Singleback set is the real draw, because you can run multiple concepts from an identical look and keep a defense from diagnosing your call off the formation alone.

Scheme Fit

The Substation Spread wants an accurate quarterback with good short and medium throw accuracy and enough mobility to execute Flood rollouts and RPO reads, plus a quick slot receiver who wins on Stick, Out and Zig routes. A versatile running back who can hit Draw lanes and catch in the flat is key, and a tight end who can block in Singleback and leak out on Dig and Flood routes ties the two formations together. It fits a patient, balanced play-caller who likes mixing runs and quick passes from repeated looks rather than someone who wants heavy power football or exotic formations.

Playsheet bonuses

  • IUnlocks the playsheet
  • II+3Pass BlockOL
  • III+3CatchingHB & TE
  • IV+5Short Accuracy, Deep AccuracyQB

Every play in this playsheet (33 plays)

Select any row to open that play.

Every play in this playsheet
PlaySaveOpen
BenchSinglebackDeuce Close Tilt
HB DiveSinglebackDeuce Close Tilt
HB StretchSinglebackDeuce Close Tilt
HB Zone WkSinglebackDeuce Close Tilt
Mtn Jet SweepSinglebackDeuce Close Tilt
Mtn PA FloodSinglebackDeuce Close Tilt
Mtn PA Jet SweepSinglebackDeuce Close Tilt
Mtn Zone Fake JetSinglebackDeuce Close Tilt
Mtn Zone SplitSinglebackDeuce Close Tilt
Mtn Zone TossSinglebackDeuce Close Tilt
PA Boot SlideSinglebackDeuce Close Tilt
PA Deep ReadSinglebackDeuce Close Tilt
PA Sprint HB FlatSinglebackDeuce Close Tilt
Spacing SwitchSinglebackDeuce Close Tilt
StickSinglebackDeuce Close Tilt
Fade SmashShotgunTrey Y-Flex
HB Pump DrawShotgunTrey Y-Flex
PA Draw ChoiceShotgunTrey Y-Flex
WR ScreenShotgunTrey Y-Flex
Dash FloodShotgunY Off Trio Close
Fk Toss Lead Swing CrossShotgunY Off Trio Close
HB Mtn Angle FloodShotgunY Off Trio Close
HB Mtn Mesh FlatShotgunY Off Trio Close
HB Pump DrawShotgunY Off Trio Close
Inside ZoneShotgunY Off Trio Close
Mtn Mesh RailShotgunY Off Trio Close
Mtn Mesh Z RailShotgunY Off Trio Close
Mtn PA Cross SwitchShotgunY Off Trio Close
Mtn PA X OverShotgunY Off Trio Close
Outside ZoneShotgunY Off Trio Close
Power OShotgunY Off Trio Close
Quick HB Mtn SpacingShotgunY Off Trio Close
RPO Zone PeekShotgunY Off Trio Close

Find plays by concept, not by formation

Search every playbook by tag and personnel grouping, not just Substation Spread.

Strengths

  • The 15-play Singleback set is dense enough to run Draw, Stick, Dig and Flood concepts from one identical alignment, so opponents cannot key personnel or formation to guess run versus pass.
  • The 55/45 Shotgun to Singleback split keeps the sheet balanced, letting you punish nickel with runs and punish base defense with spread passing without one formation becoming predictable.
  • RPO and Draw calls pair with Shotgun spread looks to stress defenders who bail into coverage or pin their ears back on a nano blitz, giving you built-in answers to both.
  • Dedicated Cover 3 Beater, Flood and Stick Concept calls give you reliable zone answers, while Out, Fade and Zig routes give you man beaters, so you can adjust with audibles rather than burning hot routes every snap.
  • At 33 plays it is deeper than 63% of offensive franchise playsheets, giving enough variety to build a full four-play audible package per formation with room for situational calls.

Weaknesses

  • Only two formations means no Pistol, I-Form, Gun Bunch, Empty or goal-line looks, so defenders can pre-set their coverage calls knowing they will only see Shotgun or Singleback alignments.
  • The entire Singleback menu sits in one set, so once an opponent recognizes that set they know every one of those 15 plays shares the same personnel and can sub their defensive package accordingly.
  • With 21 personnel as the only heavier group, short-yardage and goal-line power options are thin, making third and 1 or fourth and goal harder to convert against stacked boxes.
  • The run game is limited to Draw, base Run Play and RPO tags, so a patient defense sitting in a light box with a user-controlled linebacker spying the mesh can take away the ground game without committing extra defenders.
  • Flood and Stick concepts dominate the zone answers, and a defender who recognizes the Flood stretch can rotate a sky or match coverage to the strong side to choke the sideline triangle.

Usage Tips

Build your base audible package from the Singleback set on 1st and 10, mixing a Run Play or Draw with a Stick Concept and a Dig so every call looks identical pre-snap.

On 2nd and medium or 3rd and 4 to 7, audible into a Shotgun Flood or Cover 3 Beater call like Dash Flood when you read single-high or Cover 3, and hot-route the back to a flat or block if you see edge pressure.

On 3rd and long against man, go to your Shotgun set and call Out, Fade or Zig concepts, then check the defender leverage and hot-route a streak on a slot receiver to stretch the safety.

Use Shotgun RPO calls when defenses sub into dime or run light boxes, reading the flat or seam defender and handing off when he drops.

Save the 21 personnel look for short-yardage and red zone snaps to draw heavier defensive personnel, then punish it with play-action style Flood or Stick throws from the same formation.

Formations in this playbook

View Singleback formation
Sets from Singleback in this playbook
SetPlaysOpen
Deuce Close Tilt2115

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