Playbooks

Likely unavailable in the playbook builder
This play belongs to no NFL team or scheme playbook, so it may not appear in the in-game builder.

Quick Reference

Breakdown

HB Draw out of Singleback Y Off Trips is a delayed run play designed to bait the pass rush upfield before handing off to the HB, using a slide protection look from the offensive line to sell pass block before the linemen climb to the second level. The trips receiver bunch pulls defenders and linebackers out of the box on the perimeter, opening up cutback lanes between the tackles. This is a run play, not a man or zone beater in the traditional passing sense, and the primary read is patience: let the blocks develop, identify the widest running lane created by linebacker flow, and press the hole before cutting off the lead blocker.

Defensive Reads

Check the linebacker depth pre-snap since stacked or blitzing linebackers close driving lanes faster and shut this play down before the blocks set up. Watch for a defensive line that is crashing hard upfield or stunting, since that flow creates the natural cutback lanes this draw is designed to hit. Identify Cover 3 or Cover 4 shells with off man corners on the trips side since those coverages pull defenders away from the box and leave light run support inside. Beware of user controlled middle linebackers spying the backfield since a disciplined spy or lurk defender can diagnose the draw immediately off the snap and blow it up in the backfield. Man coverage with blitz packages, especially interior A gap blitzes, is the biggest threat to this play since a free rusher can hit the HB before the delay even develops.

Usage Tips

Call this play against aggressive four man or five man pass rush tendencies since the delayed handoff exploits defenders who are already selling out to get upfield.

Use pre-snap motion sparingly here since heavy shifting can tip off the defense that a run is coming and cause linebackers to sit instead of flowing hard at the snap.

Pair HB Draw with PA Verticals and PA Boot Rt from the same Y Off Trips set so the defense has to respect both the play-action pass and the delayed run out of identical formation and personnel looks.

Best called on second and medium or second and long after a couple of quick pass plays like Slants or Stick have gotten defenders keying on the quick passing game.

Avoid this play against user controlled defenders sitting at linebacker depth who can read and react quickly since they can close the delayed lane before it fully develops.

Other Plays in Y Off Trips

Other plays in Y Off Trips
PlayDiagramOpen
China Under
Counter Y
Curls
HB Dive
HB Power O
HB Slip Screen
Off Tackle
PA Boot Rt
PA Power O
PA Verticals
Se Curl
Se In HB Out
Slants
Stick