Playbooks

Inside Zone out of Shotgun Trips TE Offset shows the HB aligned next to the QB with the offensive line executing a zone blocking scheme, sliding as a unit to create movement and a cutback lane. The three trips receivers to the left and the tight end are not part of the run action shown in the diagram, they are simply set to hold defenders on the perimeter. This is a base zone run play, and the primary read is the playside combo block at the point of attack, working from the frontside gap to the backside cutback lane based on how the defensive line flows.
Look for linebacker depth before the snap, stacked linebackers close to the line signal a run blitz and should push you toward a cutback or an audible. Watch for safeties creeping into the box, an eight man front or heavy run commitment should override this call in favor of an RPO or play-action shot. Post-snap, key the defensive tackle and playside linebacker fit, if they get washed by the zone combo the cutback lane opens for a big gain. User controlled defenders flowing hard downhill can be exploited with a quick backside cut if you see the play develop away from pursuit. This play struggles against gap-heavy fronts and disciplined defenses that stay square and read the zone stretch instead of overpursuing.
Check the box count pre-snap and only run this into light boxes with six or fewer defenders in the run fit.
Use the trips side as a pre-snap indicator, if defenders shift heavy to that side, expect a cutback lane to develop on the backside.
Manually control the HB after the handoff so you can press the hole and read the zone blocking in real time instead of trusting the CPU path.
Pair this with RPO Alert Bubble and RPO Zone Alert Bubble from the same set to keep defenses honest and punish linebackers who cheat downhill.
Best used on early downs or short yardage situations where defenses are more likely to sit in base fronts instead of nickel or dime packages.

















