Playbooks

The Empty Trey Stack is a five-wide look out of the Shotgun formation that uses 11 personnel (1 RB, 1 TE) but empties the backfield entirely. The running back splits out as a receiver, and three eligibles align in a stacked trey to one side with a two-receiver set on the backside. Standard Shotgun Trey or Trips sets keep a back next to the QB for protection and run threat. This set gives that up to put all five eligibles into the route, which forces the defense to declare its coverage before the snap and removes any help from a chipping back.
The personnel grouping creates matchup problems. Because the defense sees 11 personnel, most players stay in base or nickel, which can leave a linebacker lined up over a split-out running back or the tight end in the stack. The stacked trey creates natural rubs and release conflicts against press man. Defenders have to decide who takes the point man and who takes the off receiver, and bunch-style switches like Curl Switch and Smash Seam exploit that hesitation. The backside two-receiver side often draws isolated coverage. That makes Fade Out and Bench Corner reliable shots to your best outside receiver.
Conceptually, the set is built around quick game and triangle reads. Y Stick, Double Stick, and Stick N Nod give you fast answers against zone. Levels and Curl Flat Salem put horizontal stress on flat and hook defenders. Jailbreak Screen, Slot Middle Screen, and Shock Slot Option punish over-aggressive blitzers and soft cushions, and QB Draw is the only true run look. Tags like 3DRB, Gadget, Power HB, and SLWR highlight the value of a receiving back or hybrid player who can win from the slot or boundary.
Read the defense pre-snap: if you see a single high safety with defenders pressed over the trey, check to Curl Switch or Smash Seam. If you see soft cushions and two high safeties, go Y Stick or Double Stick for easy completions
On 3rd and short to medium, Stick N Nod and Levels are high percentage calls. Hot route the backside receiver to a slant or drag to create a second quick option if the defense shows zero blitz
When your opponent shows heavy blitz tendencies, audible to Jailbreak Screen or Slot Middle Screen. You can also hot route one trey receiver to block inside to pick up the extra rusher and buy half a second
Use QB Draw sparingly against dime and quarter looks where linebackers bail into deep zones, especially with a mobile QB, to keep the defense honest and punish dropped rushers
Against a user sitting in the middle hook, flip play art with Curl Flat Salem or Bench Corner to attack the sideline and flat, and throw away from the user's shade rather than forcing in-breaking routes














