Playbooks

Breakdown

RPO Zone Alert Screen out of Shotgun Double Stack gives the quarterback a true run-pass option built around a zone run scheme with a screen alert built in as the pass answer. The offensive line executes zone blocking to the called side while the running back reads the flow of the run defenders, and on the perimeter one or both stack receivers can be alerted into a bubble or quick screen look as a built-in check against overplayed run fronts. The primary read progression starts pre-snap with the box count and flow of the second level defenders, then post-snap the quarterback reads whether the run lane is developing or if flowing linebackers vacate the screen lane, triggering the give or the quick pull into the screen.

Defensive Reads

Watch linebacker depth at the snap since linebackers sitting shallow or crashing hard downhill signal run support that opens the screen alert behind them Man coverage on the outside with corners playing tight to the stack receivers is a green light to trust the zone run since the screen has less room to operate against physical press technique Cover 3 or Cover 4 zone shells with safeties rotating late tend to leave the flat and screen lanes exposed, making this play a strong zone beater in those shells A blitz package with edge defenders crashing hard or a nano blitz look off the corner can disrupt the screen timing before it develops, so be ready to abort into the run if you see extra rushers off the edge User-controlled defenders sitting in a lurk technique near the screen target, especially a linebacker spying the running back, is the biggest threat to this play and should push the quarterback back toward the zone run read instead of forcing the screen

Usage Tips

Check the box count before the snap and count defenders in the box against your blockers to decide whether the zone run or the screen alert is the better pre-snap lean

If the defense shows a heavy run front with linebackers crashing downhill or cheating inside the tackles, pull the ball and get to the screen alert immediately since the perimeter numbers favor you

Use this play on early downs in normal down and distance situations where defenses are more likely to sell out against the run, since that aggression is exactly what the screen alert punishes

Combine this play with RPO Alert Screen and RPO Trap Alert Screen in the same set so the defense cannot key on one specific run action, forcing linebackers to hesitate and widening your zone run lanes

Pair it later in a series with HB Slip Screen or HB Draw once the defense has adjusted to respect the screen alert, since that hesitation opens up hard downhill run reads

Against user-controlled linebackers who bite hard on the run fake, ride the RPO read a beat longer before committing to let the screen develop in open grass

Other Plays in Double Stack

Other plays in Double Stack
PlayDiagramOpen
Curl Flat
Fake Screen Go
Four Verticals
HB Draw
HB Slip Screen
PA Jailbreak Screen
RPO Alert Screen
RPO Alert Trap
RPO Read FL Screen
RPO Trap Alert Screen
Smash
Stack Out