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Breakdown

Cross 3 Fire Press is a Cover 3 zone blitz out of the Dollar 3-2 Big Dime package, combining a fire zone pressure look with press alignment on the outside corners. The line stunt sends an extra rusher off the edge while the underneath defenders bail into a three-deep, four-under zone shell to disguise the pressure. This is a zone beater by design, and the primary read progression starts with the deep third safety in the middle of the field, then works to the flat defenders and hook zones underneath to diagnose where the shallow crossing routes will settle against the rotating zone.

Defensive Reads

Watch the quarterback's eyes immediately after the snap since drag and crossing routes are designed to exploit the seam between the deep third and the underneath zones during the blitz rotation. If the offense lines up with two backs or extra tight ends, expect them to attack the flat quickly against your fire zone pressure before the stunt develops. Man beater concepts like slants and quick outs against the press corners can win early, so be ready to squeeze the release with your user defender if you see press-beater route stems at the line. Watch for RPO reads from the offense, since if they see the extra rusher crash hard, they may pull and throw behind the blitz into the vacated zone. Post snap, track the middle hook defender since that is the primary lurk threat for crossing routes, and if he sits too shallow, the deep third safety must widen to prevent a big play over the top.

Usage Tips

Use this on early downs or third and medium when offenses expect a standard shell and are more likely to run drag or crossing concepts into the blitz.

Check the offensive formation pre-snap for stacked or bunch receivers, since press corners can get beat quickly by natural rub routes if you do not shade coverage toward the stack.

Hot route the flat defenders to widen if you see a heavy run tendency, since Fire Press commits bodies to the pass rush and leaves light run support underneath.

User the extra rusher off the stunt to control the quarterback's first read and force a hold, which lets your zone defenders finish their drops and close throwing windows.

Pair this call with Cover 3 Cloud Show 2 or Cover 3 Match in the same set to disguise your Cover 3 shell, since both show similar pre-snap looks but rotate coverage differently, keeping the quarterback guessing.

Other Plays in 3-2

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Cover 2 Hard FlatCover 2, Zone Coverage
Cover 2 Man LB BlitzCover 2 Man, Man To Man, Blitz +2
Cover 2 Sink LB BlitzCover 2, Blitz, LB Blitz +1
Cover 3 Buzz SpyCover 3, Cover 3 Buzz, Spy +1
Cover 3 Cloud Show 2Cover 3, Cover 3 Cloud, Zone Coverage
Cover 3 Hard FlatCover 3, Zone Coverage
Cover 3 LockCover 3, Zone Coverage
Cover 3 MatchCover 3, Cover 3 Match, Zone Coverage
Cover 3 Match KOCover 3, Cover 3 Match, Zone Coverage
Cover 4 Drop ContainCover 4, Contain, Zone Coverage
Cover 4 PalmsCover 4, Cover 4 Palms, Zone Coverage
Cover 4 QuartersCover 4, Quarters, Zone Coverage
Cover 6Cover 6, Zone Coverage
Cover 6 WillieCover 6, Zone Coverage
DB Fire 2Cover 2, Blitz, DB Blitz +1
Dbl Safety GoSafety Blitz, Blitz
Double BracketMan To Man, Man Coverage
Edge Blitz 1Cover 1, Blitz, Edge Blitz +1
Edge Blitz 3Cover 3, Blitz, Edge Blitz +1
FS Zone BlitzZone, Blitz, Safety Blitz +2
Hot Blitz 3Cover 3, Blitz, Zone Coverage
Max Sting 3Cover 3, Line Stunt, Zone Coverage
Okie Roll 2Cover 2, Zone Coverage
Okie Roll 3Cover 3, Zone Coverage
Overload 3 SeamCover 3, Overload Blitz, Zone Coverage +1
SpinnerLine Stunt
SS Zone BlitzZone, Blitz, Safety Blitz +2
Str Eagle Slant 3Cover 3, Line Slant, Zone Coverage
Tampa 2Cover 2, Tampa 2, Zone Coverage
Tampa 2 DropCover 2, Tampa 2, Zone Coverage
Zero BlitzBlitz, Zero Blitz, Cover 0 +1