Playbooks

Breakdown

Cover 1 FS Fire is a man coverage blitz out of the 3-4 Under 4t Base 5-2 personnel. The diagram shows the free safety dropping into a deep single high zone as the last line of defense while the strong safety fires downhill from depth to blitz the box, joining a four man rush that attacks the line with staggered angles. Every remaining defender plays man across from the receivers, so this call is designed to win with press or trail technique underneath while the FS Fire pressure forces a fast throw. This is a blitz package built to beat man beater route concepts before they develop, not a coverage shell meant to sit back against verticals.

Defensive Reads

Read the quarterback's eyes immediately after the snap since the FS Fire blitz is designed to force a decision before his first read fully breaks open. Watch for the running back leaking out on a check release or screen, since that is the primary answer to a five man pressure look like this one. Key on the slot or number two receiver for a quick option or hot route breaking underneath the blitz, because that is where offenses attack empty zones created by the safety vacating the middle. This call gets exposed by hard play-action rollouts and RPO run reads that attack the edge the blitzer vacates, so if you see a heavy run formation with pulling linemen, consider checking to a run-stopping call instead. Cover 1 FS Fire dominates against slow developing man beater combos like drag and slant combinations, but it loses to quick game concepts that get the ball out in under two seconds.

Usage Tips

Call this on third and medium or third and long when you expect the offense to sit in the pocket and read through a route progression, since the FS Fire pressure disrupts timing before deep routes finish developing. Check the offensive formation pre-snap for stacked or bunch looks that could create natural rub picks against your man defenders, and consider audibling to Cover 1 Robber Press if you see heavy bunch sets. Use your user-controlled defender to spy the running back out of the backfield or to double the offense's top target, since every other assignment is locked in man coverage with no extra help underneath. Mix this call with Cover 1 Hole WK and Cov 1 QB Contain Spy in the same drive so the offense cannot key on the free safety blitz look pre-snap. Save this for situations where you have a talent advantage in man coverage on the outside, because the extra rusher means your corners are on an island with no safety help over the top.

Other Plays in Under 4t

Other plays in Under 4t
PlayDiagramOpen
Cov 1 QB Contain Spy
Cover 1 Hole WK
Cover 1 Robber Press
Cover 2 Invert
Cover 2 Invert Hard Flat
Cover 3 Hard Flat
Cover 3 Match
Cover 3 Sky
Cover 4 Quarters
Cover 6
Dbl Safety Blitz
FS Slant 3
Mlb Cross Fire 3
Pinch Buck 0
Saw Blitz 1
Weak Blitz 1
Weak Blitz 3