Playbooks

Breakdown

Cover 6 out of the Penny 3-3-5 Big Nickel 5-1-5 package is a split field zone coverage that combines quarters to one side with a sky or cloud look to the other. The diagram shows three deep defenders running vertical zone drops (two deep halves/thirds and a deep middle-ish third depending on the strength call), a curl-flat defender sitting underneath on the boundary side, two underneath defenders working shallow crossing zones, and a flat defender to the field side. Up front, four defenders show blitz arrows crashing downhill while one defender releases outside to wall off the flat, indicating a four man rush with the linebacker level triggering fast on run/pass reads. This is a zone beater shell in disguise: it is designed to stop both the run and the pass by giving you numbers to the field side while still playing true quarters rules to the boundary.

Defensive Reads

Watch the safety alignment pre-snap: if both safeties are showing deep and level, expect true quarters rules to the field side, so bail your zone defenders early against vertical stems. Key the slot cornerback at the snap since he is responsible for the underneath curl or flat zone and must not get baited by a receiver quickly crossing his face. This shell is vulnerable to fast outs and quick hitches against the flat defender if he is late diagnosing pass, so trigger downhill immediately on any receiver breaking outside within five yards. Look for offenses attacking the seam between the deep half defender and the underneath zone defender to the field side, since that window opens if your linebacker drops too shallow. Cover 6 gets exposed by high-low stretch route combos into the boundary flat zone, so be ready to sink your curl-flat defender rather than jumping the first route you see.

Usage Tips

Use Cover 6 on early downs when you expect either run or pass, since the split field shell lets you play numbers to the field while staying sound to the boundary.

Identify pre-snap if the offense is stacking receivers to the field side, since quarters rules on that side will match up cleanly against two receiver concepts.

Pair this call with Cover 4 Palms or Cover 4 Quarters in your play-calling sequence so the offense cannot distinguish your shell pre-snap based on safety depth.

User the curl-flat defender on the boundary to jump quick game throws like slants and stick routes, since the zone drop naturally sits in that passing lane.

Save this play for third and medium situations where you want to defend the sideline route combos without fully committing to man coverage.

Other Plays in Penny

Other plays in Penny
PlayDiagramOpen
3 Sam Will Blitz
Corner Blitz 2
Corner Blitz 3
Cover 1 Hole
Cover 1 Robber
Cover 3 Buzz
Cover 3 Match
Cover 3 Sky
Cover 4 Palms
Cover 4 Quarters
Cover 6 Willie
Cover 9
Cover Hole 1
Double Double
Hot Blitz 3
Mike Blitz 0
Mike Blitz 1
Pinch Blitz 0
Sam Mike 3 Press
Saw Blitz 1
Saw Blitz 3
Slot Blitz 3
Tampa 2