Playbooks

0 1 Trap is a power run play out of Shotgun Trey Y-Flex Str that pulls an interior lineman across the formation to trap block the first down lineman inside the point of attack, letting the rest of the offensive line down block and seal the edge defenders inward. The HB takes a quick handoff and reads the trap block, hitting the hole hard once the pulling guard clears the defender at the point of attack. This is a run play designed to punish aggressive interior penetration and gap-shooting defensive tackles, with the primary read being the trap block first, then cutting off the puller's block into the alley created by the down blocks.
Watch for linebackers that flow too fast to the play side, since the trap scheme is built to exploit downhill, undisciplined linebacker reads. Identify defensive tackles that consistently shoot gaps rather than reading blocks, as those fronts are prime targets for the trap. Key on the middle linebacker's initial step, if he bites on the flow away from the trap side, the cutback lane opens immediately for the HB. This play struggles against defensive tackles who stay square and read the pulling guard, so disciplined gap control up front can blow this up before the hole develops. Look for a Mike linebacker or user defender sitting still and reading the mesh point, since that discipline lets defenders fill the trap gap before the puller finishes the block.
Call this against defensive fronts that show heavy interior penetration or gap shooting defensive tackles since the trap block is designed to punish those aggressive first steps.
Use pre-snap motion or a hard count to see if the defensive line jumps early, which sets up the trap block even better against stunts.
Pair this with RPO Peek Slant or RPO Zone Peek Pop from the same set so defenders have to respect both the run action and the quick pass options, keeping linebackers honest.
Best used on early down and distance like first or second and short to medium yardage when you want to stay ahead of the chains without tipping pass intent.
If the defense keys the trap quickly and starts crashing down on it, mix in Inside Zone or Outside Zone from this set to attack the edges and force the front seven to respect multiple run gaps.
Avoid calling this into a stacked box with extra defenders near the line since the trap block can get overwhelmed by numbers before the puller arrives.