Playbooks

Landingzone

Safety Kickoff·Personnel not specified

Overview

The Landingzone set is the free kick package Madden gives you after your offense surrenders a safety. It is the only situation where you restart play from your own 20 and have a real choice of delivery method: a kicked ball or a punted ball. Landingzone groups every placement option into one menu. You get Safety Kick and Heavy Safety Kick variants for maximum distance, and Safety Punt variants for hang time and controlled placement. Each comes in Left, Middle, and Right versions, so you can pick your landing spot before the snap instead of relying only on the aiming arrow.

The set has no traditional offensive personnel grouping. It uses an 11-man coverage unit built around the kicker or punter, with lane defenders spread across the field. The Heavy Safety Kick calls change the coverage bodies so the unit plays stouter in its lanes and holds up better against wedge-style blocking and returners who love to cut back. The standard Safety Kick and Safety Punt calls keep lighter, faster cover men who get downfield quicker. That tradeoff is the key matchup decision in this set: speed to the ball against lane integrity.

The set cannot create receiver isolations. What it does is let you steer the ball away from an elite returner, pin the return to one side of the field, and limit the field position damage a safety already caused. The directional tags are what matter most. Middle calls put the ball in front of your full coverage wall. Left and Right calls use the sideline as a twelfth defender, shrinking the returner's cutback lanes.

Strengths

  • Directional variants (Left, Middle, Right) let you set the landing spot before the snap, so the aiming arrow and kick meter only need fine tuning instead of big corrections.
  • Safety Punt calls trade distance for hang time, so your coverage unit arrives as the ball comes down and the risk of a big return drops sharply.
  • Heavy Safety Kick calls hold their lanes better against user-controlled returners who press one gap and then bounce outside, which makes them the answer to aggressive return users.
  • Sideline-directed kicks and punts turn the boundary into an extra defender and take away half of the returner's cutback options.
  • Having kick and punt options in one set lets you match the call to the opponent's return formation and to your returner-avoidance plan without leaving the menu.

Weaknesses

  • Every play starts from your own 20, so even a well-covered free kick usually hands the opponent solid field position, and a mediocre kick puts them in scoring range.
  • The set has no onside or surprise option, so a trailing team cannot use it to steal a possession, and opponents can set their return team without worrying about a trick.
  • Directional kicks leave little margin for error: overcooking the aim or power toward the sideline risks a ball out of bounds, which gives the return team premium field position.
  • Safety Punt calls lose significant distance, and against a fast returner with good vision a short punt fielded in stride can become a long return.
  • Standard Safety Kick coverage uses lighter bodies, and a skilled user who picks one lane and presses it can split the coverage wall before the Heavy lane fill arrives.

Usage Tips

Against a dangerous returner, call Safety Kick Left or Safety Kick Right and aim toward the numbers so he has to field the ball moving laterally, not downhill.

When protecting a late lead, use Safety Punt Middle for maximum hang time, then switch to a lane defender near the middle of the formation and stay square in your lane rather than chasing.

If the opponent's user returner keeps bouncing cutbacks against your standard coverage, switch to Heavy Safety Kick Middle to stack bigger bodies in the lanes and force him into the pile.

Before the snap, check which returner is deep and which side his blockers overload, then kick opposite the overload with the matching Left or Right variant.

On directional calls, aim short of the sideline and keep power just under max, because an out of bounds free kick hurts you far more than giving up a few extra return yards.

Plays (12)

Plays in Landingzone
PlaySaveOpen
Landingzone Heavy Safety KickSafety Kick
Landingzone Heavy Safety Kick LeftSafety Kick
Landingzone Heavy Safety Kick MiddleSafety Kick
Landingzone Heavy Safety Kick RightSafety Kick
Landingzone Safety KickSafety Kick
Landingzone Safety Kick LeftSafety Kick
Landingzone Safety Kick MiddleSafety Kick
Landingzone Safety Kick RightSafety Kick
Landingzone Safety PuntSafety Kick
Landingzone Safety Punt LeftSafety Kick
Landingzone Safety Punt MiddleSafety Kick
Landingzone Safety Punt RightSafety Kick

Other Sets in Safety Kickoff

Normal

3 Plays · Unknown