Playbooks

Breakdown

Cover 6 out of the Nickel Triple formation is a quarter-quarter-half zone shell that splits the field with quarters coverage to the two-receiver side and a sky safety rotating over the three-receiver side. The diagram shows the two outside defensive backs on the two-receiver side dropping vertically into deep quarters, the slot corner and safety on the three-receiver side sinking into intermediate zones while a deep half safety caps the top, and the four underneath defenders (two linebackers and both DL edges) dropping into short zone drops off a four-man rush look. This is a zone coverage shell built to defend the pass, not a blitz package, and the primary read progression starts with the deep half safety identifying which side the quarterback is working before flowing to the underneath zone drops to close throwing lanes on shallow crossers and flat routes.

Defensive Reads

Watch the free safety depth before the snap, if he is showing two-high and rotates late to a deep half look after the snap, that confirms Cover 6 and you should stay disciplined in your zone drop rather than jumping routes. This shell beats levels concepts and deep out routes to the two-receiver side because of the extra quarters defender, but it is vulnerable to quick slants and stick routes attacking the seam between the underneath zone and the deep quarters defender. Key the slot corner on the trips side, if he sinks too deep into his zone drop, offenses will exploit the shallow flat with a quick out or bubble screen underneath him. Man beater route combos like double moves and deep posts can stress the sky safety on the trips side if he bites on the underneath threat too quickly, so track his eyes and leverage post-snap. Against RPO run reads, the underneath linebackers must recognize run action fast since their zone drops leave light run support in the box if they overcommit to pass drops.

Usage Tips

Pre-snap, identify which side of the formation has three receivers versus two, since Cover 6 rotates quarters to the two-receiver side and sky coverage to the three-receiver side, so you want to bait the offense into throwing at the quarters side where you have extra deep help. Use this call on early downs or second-and-medium when you expect balanced route concepts, since the split coverage shell handles both boundary fades and trips-side crossers without overcommitting. Hot route the underneath linebackers to widen their zone drops if you see the offense attacking the seams between the shallow zones, especially against drag and mesh concepts. Mix this in after showing Cover 3 Sky or Cover 3 Cloud from the same Triple set so the quarterback cannot key pre-snap safety depth to diagnose the coverage rotation. Pair Cover 6 with Cover 2 Man on early downs to disguise whether you are dropping a deep half safety or playing man underneath, forcing hesitation in the quarterback's presnap read.

Other Plays in Triple

Other plays in Triple
PlayDiagramOpen
Cover 1 LB Blitz
Cover 2 Man
Cover 3 Cloud
Cover 3 Match
Cover 3 Sky
Hot Blitz 3
Nickel Blitz
Nickel Blitz 1
Nickel Blitz 2
Nickel Blitz 3
Tampa 2