Playbooks

0 1 Trap is a downhill power run out of Singleback Ace Overload that uses interior trap blocking to gash a defense between the tackles. The diagram shows the HB aligned directly behind the QB, taking the handoff and hitting a tight gap as the overloaded offensive line pulls a blocker across the formation to trap the first defender crossing the point of attack. There are no route concepts shown, both outside receivers are stationary decoys on the perimeter, confirming this is a pure run play designed to punish overaggressive defensive tackles and undisciplined linebacker fits. The primary read progression for the ball carrier is to press the mesh point, read the trap block on the down lineman, and decide between the A gap cutback or B gap lane based on how the second level linebackers flow.
Pre-snap, identify the box count and look for a 3-4 or 4-3 under front with a defensive tackle shaded into the A gap, this alignment is exactly what the trap block is designed to exploit. Watch inside linebacker depth, if the Mike and Will are sitting shallow and flowing hard downhill on run action, the trap can seal them out of the play and open a big cutback lane. Post-snap, key the first down lineman across from the trap block, if he crashes inside without reading the puller, the offense will seal him and create the natural crease for the ball carrier. This run struggles against gap-sound fronts with disciplined defensive tackles who hold their gap and read the trap block instead of crashing hard, since that takes away the natural crease. User-controlled defenders spying the A and B gaps or shooting a delayed blitz through the interior can blow up the trap timing, so defenders should key the guard pull and fill fast rather than reading the backfield action.
Use 0 1 Trap on early downs (1st and 10 or 2nd and short) when the defense is showing a base front with linebackers stacked tight to the line, since the trap scheme thrives against penetration-heavy fronts.
Before the snap, check for a 4 or 5 tech defensive end and an inside linebacker cheating hard downhill, both are prime trap bait since the pulling blocker will seal them and create a natural running lane.
If the defense shows an overload blitz or slanted front toward the trap side, hot route the fullback or adjust your blocking assignment away from the bring, since the trap concept can get blown up by a fast-flowing edge rusher crashing inside.
Pair 0 1 Trap with HB Stretch and HB Misdirection from the same Ace Overload set to keep linebackers guessing between downhill power and outside zone or misdirection action, this run-run sequencing punishes teams that key run fits too aggressively.
Avoid calling this against heavy nano blitz packages with stacked A gap pressure, since the trap block needs a clean initial exchange and interior penetration will blow up the play before the ball carrier can find the crease.