Playbooks
Playbook
Superstar QB Field General is a 195 play offensive book that hands you a Shotgun heavy passing engine with just enough downhill run support to keep a defense honest. Shotgun accounts for 108 plays (55%) spread across 8 sets, which is more Shotgun set variety than almost anything else in this book, and it is where the play action, spot, flat and Cover 3 beater concepts live. Singleback adds 36 plays (18%) across 3 sets for tempo and one back run game, and Pistol contributes 21 plays (11%) across 3 sets as the middle ground where you can still show run and pull the ball on a play action rollout without giving away the snap distance.
This book wants a mobile, accurate quarterback who can read a rotating safety and extend plays on play action rollouts out of Shotgun and Pistol, since that is where 79% of the plays live. You also need a back with real receiving ability to make the flat and spot concepts function against man coverage, plus a fullback and big bodied interior blockers to make the I Form, Strong I and Goal Line Offense gap runs worth calling. Pick Superstar QB Field General if you want a quarterback centered passing scheme with a credible short yardage package, and pass on it if your roster is built around a downhill zone run game.
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Build your primary audible package entirely from three of the eight Shotgun sets so you can cycle spot, flat and Cover 3 beater concepts on any down without a personnel change, then keep one Singleback set in the package for tempo runs on first and second down
Use Pistol on second and medium and third and short, where the 3 sets let you show Counter and Power Run and then hit the play action rollout when the linebackers trigger downhill
Save I Form and Strong I for genuine short yardage and clock burning, not first and ten, because 18 plays across two sets is not enough variety to survive repeated exposure to a keyed defense
Go to Goal Line Offense inside the two with FB Dive and HB Blunt Dive, but sub a receiving back into 23 personnel first so you retain a checkdown if the front crashes
On third and long, motion a receiver out of a 10 personnel Shotgun set to identify man or zone pre snap, then hot route the backside to a sideline concept like DBL Outs against man or work DBL Post against a single high shell
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