Playbooks

Franchise Playsheet

Triple Option

PlaysheetOffense
2Formations
4Sets
30Plays

Overview

Triple Option is the game's triple option holdout: 30 plays built out of just two formations, Flexbone (21 plays, 70%, across three sets) and Wishbone (9 plays, 30%, from a single set). Everything runs out of 30 personnel (3 RB, 0 TE, 2 WR) and 32 personnel (3 RB, 2 TE, 0 WR), which means you are never lining up in a conventional shotgun spread look. The concept list tells the same story: Dive, Toss, Iso, Power Run and general Run Play tags carry the load, with Play Action, Flood, Post, Dig, Option Route and Cover 3 Beater tags layered on top as the counterpunch off run action. Cntr Option out of Flexbone and Double Lead out of Wishbone are the kind of calls that define the identity here.

The rarity is the real selling point. Wishbone exists in exactly one playbook in the game and this is it, and Flexbone shows up in only 2 of 236 playbooks. Most opponents have never repped defense against a two back plus fullback backfield with slot wings tight to the tackles, and Madden's AI defensive fits plus most user audible habits are calibrated for 11 personnel and gun sets. That unfamiliarity is your edge on option keys, dive fakes and pitch phase reads, because the defender the game asks to make the choice is often the one your opponent is not usering.

What you get over a normal franchise playsheet is a compressed, run-first identity with built in constraint plays instead of a 100 play buffet. At 30 plays it is larger than 20% of the game's 42 offensive franchise playsheets but still small enough to memorize cover to cover, which means faster play calling, cleaner audible packages and fewer wasted timeouts. Choose it if you want to control clock, grind franchise games into the 30 to 40 play range for your opponent, and hit Play Action Flood and Post shots off heavy run tendency rather than winning with a route tree.

Scheme Fit

This playbook wants a mobile quarterback who can execute the read on Cntr Option and survive contact on the pitch phase, plus three backs with real carrying and trucking, not a single feature runner. Big bodied blockers matter more than usual here: a fullback with lead block ability and tight ends who can seal the edge make the 32 personnel Double Lead and Power Run calls functional, while your two receivers only need enough speed to threaten deep on the Post and Flood tags. Pick Triple Option if you are a clock control, low possession franchise player who enjoys exploiting an alignment (Wishbone) that literally no other playbook in the game runs, and avoid it if your quarterback is a pocket passer or your roster is built around a single 300 carry back.

Playsheet bonuses

  • IUnlocks the playsheet
  • II+5Carryall QB
  • III+3Carry, Break Tackleall HB & FB
  • IV+5Run Block, Run Block Finesse, Run Block Powerall OL

Every play in this playsheet (30 plays)

Select any row to open that play.

Every play in this playsheet
PlayOpen
FB Zone DiveFlexboneClose
FloodFlexboneClose
Inside Veer Triple OptFlexboneClose
Load OptionFlexboneClose
Midline TripleFlexboneClose
PA FB DiveFlexboneClose
PA Wb PostFlexboneClose
Wb DiveFlexboneClose
FB DiveFlexboneNormal
FB TossFlexboneNormal
Fk FB Toss Boot RtFlexboneNormal
FloodFlexboneNormal
Inside Veer Triple OptFlexboneNormal
Load OptionFlexboneNormal
Midline Read IsoFlexboneNormal
Midline TripleFlexboneNormal
PA FB DiveFlexboneNormal
PA HB DiveFlexboneNormal
Wb DiveFlexboneNormal
X DigFlexboneNormal
Cntr OptionFlexboneTight
Double LeadWishboneTight
FB TrapWishboneTight
HB LeadWishboneTight
PA BootWishboneTight
PA PostWishboneTight
PA Y LeakWishboneTight
Power OptionWishboneTight
Speed Option RevWishboneTight
Triple OptionWishboneTight

Find plays by concept, not by formation

Search every playbook by tag and personnel grouping, not just Triple Option.

Strengths

  • Formation unfamiliarity is a genuine competitive weapon: Wishbone appears in no other playbook in the game and Flexbone in only 2 of 236, so opponents cannot rely on memorized defensive fits or pre-snap recognition against your 30 and 32 personnel looks.
  • Seventy percent Flexbone concentration across three sets means your audible package can carry Dive, Toss, Iso, Power Run and Cntr Option off the same alignment, so one formation call gives you the entire run tree without tipping direction.
  • Wing and back motion out of Flexbone forces the defense to re-fit the box after the snap clock starts, and because all 30 plays live in two formations, you can motion aggressively without giving away which of the four sets you called.
  • The 32 personnel (3 RB, 2 TE, 0 WR) sets give you a genuine short yardage and goal line package with Double Lead and Power Run concepts, while the 30 personnel (3 RB, 0 TE, 2 WR) looks let you flex receivers wide for Flood, Post and Dig off Play Action from the same heavy backfield.
  • Play Action out of a 70% run formation is deadlier than in a balanced book because linebackers and the strong safety have real run tendency to honor, making the Cover 3 Beater and Post tags hit over the top when the user drops a defender into the box.

Weaknesses

  • With only 2 formations and 4 sets total, a disciplined opponent only has to learn two alignments to have your entire 30 play sheet scouted by the second half.
  • Zero true spread or shotgun variety means no reliable four verticals or empty answers, so any drive that gets behind schedule forces you into Flood, Post and Dig off Play Action from under center with a slow developing fake.
  • The 32 personnel sets carry 0 WR, so a defense that shows heavy man coverage and walks safeties down can squeeze the box without ever being punished by a vertical threat outside the numbers.
  • Only 9 Wishbone plays from a single set means that formation runs dry fast in a long game, and once your opponent sees Double Lead and the Power Run tags, the counter menu from that set is thin.
  • Two minute drill and desperation situations are the clear hole: the pass concept list (Flood, Post, Dig, Option Route) is built as run constraint, not as a hurry up sideline attack, so trailing by two scores in the fourth is where this playbook breaks down.

Usage Tips

Build your primary audible package entirely out of Flexbone, since 21 of 30 plays live there: pair a Dive, a Toss to the boundary, Cntr Option and one Play Action shot so every down and distance is covered from one alignment.

Use the 30 personnel Flexbone sets on first and 10 and second and medium, because the two receivers keep a safety honest and let you audible into the Post or Dig tag when the box shows eight.

Save the 32 personnel Wishbone set for third and 1, fourth and 1 and goal to go, where Double Lead and the Iso and Power Run concepts turn the extra tight ends into real displacement blocking.

Call your Play Action Flood only after you have run the ball at least six times from the same Flexbone set, so the flat and deep out defenders are already stepping downhill and the Cover 3 Beater tag gets a clean high low on the curl to flat.

Hot route a wing or back to an Option Route against man heavy looks, since the compressed splits in both formations create natural traffic and give your release a rub the defense did not plan for.

Formations in this playbook

View Flexbone formation
Sets from Flexbone in this playbook
SetPlaysOpen
Close308
Normal3012
Tight1

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