Playbooks

Counter Weak out of Pistol Weak I Wing is a gap scheme run play built to attack the weak side edge with pulling blockers. Off the diagram, the fullback and offensive lineman kick out to lead the way while the H-back or wing releases across the formation to seal the edge, with the running back taking a counter step before pressing the hole behind the pulling blockers. This is a pure run play with no route combos or play-action tag, and the primary read is one-cut: the ball carrier presses the counter action, reads the kick-out block on the edge defender, then follows the puller into the alley or bends it back inside off the fullback's lead.
Watch the weak side linebacker depth pre-snap: if he is crashing down hard or showing blitz, the counter's misdirection can cut him out of the play entirely. Identify one-gap versus two-gap defensive tackles, since penetrating gap-shooting fronts can blow up the timing of the pulling blockers before they reach the point of attack. Key the edge defender's reaction to the counter step, if he sits and reads instead of crashing, the kick-out block loses its advantage and the runner may have to cut back early. Look for overloaded fronts or run blitz tags on the weak side, which can beat this play by getting extra bodies to the point of attack faster than the pullers can arrive. Man coverage shells with safeties rotated away from the box are the most vulnerable to this play since it lightens the numbers advantage against the run.
Run this out of early down situations like first and ten or second and short where defenses are not yet keyed to blitz gaps aggressively.
Check the box count before the snap: if the defense stacks the weak side with an extra linebacker or safety in the box, counter this look with a passing concept from the same set instead.
Use the fullback and puller as your visual key, do not rush the handoff animation, let the counter step develop so the pulling blockers can get in front.
Pair this with PA Power O or HB Power O from the same set to keep defenders guessing between counter action and strong side power runs, forcing linebackers to freeze on their run fits.
Against aggressive user defenders shooting gaps, consider hot routing the H-back to stay in as an extra blocker if you see a run blitz pre-snap.