Playbooks

Breakdown

Y Mtn Bench Ins is a trips-based pass concept out of Shotgun Wing Trips Wk Nasty that stacks three horizontal breaking routes on the strong side with a deep in route from the backside X. The two outside trips receivers run bench routes that stop and settle at the sideline at different depths, the slot runs an in-cut that works underneath, and the backside X takes a deep dig across the field, creating natural zone spacing at multiple levels. This is a zone beater built to attack sink and curl-flat defenders, with the primary read starting on the shallow bench route in the flat before working up through the intermediate bench and finishing on the backside dig if the zone rotates away from the trips side.

Defensive Reads

Look for sink and curl-flat zone shells like Cover 3 or Cover 4 quarters, since the stacked bench routes create rub-and-settle spacing that these zones struggle to cover horizontally. If the cornerback on the trips side bails deep at the snap that signals zone, so target the shallow bench route immediately before the flat defender can sink under it. Watch the backside safety over the X receiver, if he stays flat-footed at the snap he is likely reading run or the flat, opening the deep in route across the middle. Press man coverage on the outside trips receivers will disrupt the timing of the bench routes, so expect a quicker underneath progression in that matchup. Blitz-heavy fronts that bring extra rushers will speed up the read, so key the mike linebacker pre-snap, if he shows blitz the quarterback should be ready to get the ball out fast to the first bench route in the flat.

Usage Tips

Use this play against defenses showing two-high safety shells since the stacked bench routes exploit zone defenders who have to cover horizontal ground. Check the flat defender pre-snap, if he is sitting on the shallow bench route immediately, work the ball up to the intermediate bench sitting behind him. Hot route the backside X to a hitch or comeback if you see press man coverage on that side, since the deep in route takes too long to develop against tight coverage. This play fits best on second and medium to third and long where the underneath sink zones create natural throwing windows. Pair this with Y Mtn Drive and Y Mtn Flood from the same set so the defense cannot key on the trips bench stems, keeping linebackers honest against both the flat and deeper crossing routes.