Playbooks

Special

Defense
6 Sets14 Plays1 Personnel Group

Example Plays from Special

Overview

The Special formation is Madden's receiving side special teams package, the unit you bring out when the opponent lines up to punt or kick a field goal. Its six sets (Field Goal Block Left, Field Goal Block Right, Field Goal Return, Punt Block 44 Even, Punt Return 33 Even, and Punt Safe) cover 14 plays that range from all out kick pressure to conservative fake protection. Alignment changes with each set. The Field Goal Block sets stack extra rushers over one edge of the protection. Punt Block 44 Even balances four rushers per side to stress the punt shield. Punt Return 33 Even peels bodies off the rush to set up a return wall. Punt Safe keeps base defenders on the field to take away fakes.

The philosophy is situational leverage: you choose whether to steal points with a block, flip field position with a return, or deny a trick play. The Field Goal Block Left and Right sets create numerical overloads against the wing and tackle, forcing the kicking unit into one on one losses on the edge where a user controlled rusher can time the snap. Field Goal Return drops a returner deep for long attempts, turning a missed 55 yarder into a live ball with blockers already in position.

On punts, the difference between Punt Block 44 Even and Punt Return 33 Even is how you handle the gunners and the shield. Block looks sell out for pressure and leave gunners free to run down, while return looks double the gunners at the line and build a wall to spring the returner. Because the kicking team sees your alignment pre snap, mixing these sets on similar downs is what keeps opponents from calling fakes or directional punts at will.

At a Glance

Compatible Schemes

The Special formation fits every defensive scheme because it is a special teams package, but it rewards aggressive, analytics minded play callers who treat 4th down as a chance to steal possessions. Rosters with fast, high block shedding edge players and a sure handed, explosive returner get the most from the block and return sets, while conservative players will lean on Punt Safe to protect a lead.

Strengths

  • Field Goal Block Left and Field Goal Block Right overload one edge, creating a numbers advantage a user controlled rusher can exploit with a well timed snap jump.
  • Punt Safe keeps base defenders with real coverage ratings on the field, shutting down fake punt passes and direct snap runs on 4th and short.
  • Punt Return 33 Even doubles the gunners at the line, buying the returner time to field the ball and hit the return wall for big field position swings.
  • Field Goal Return punishes long range attempts by putting a live returner deep, turning a missed kick into a potential touchdown or midfield possession.
  • Fourteen plays across six sets give you enough variety to disguise intent, since block, return, and safe looks can be rotated to keep the kicking team guessing.

Weaknesses

  • Block and return sets pull defenders out of coverage, so opponents who read Punt Block 44 Even or Field Goal Block alignments can call fakes against light coverage.
  • Aggressive rush angles and mistimed snap jumps lead to roughing the kicker, running into the kicker, or offsides penalties that hand the offense a fresh set of downs.
  • High accuracy kickers with strong kick power rarely get blocked, so repeated block calls often cost you return yardage for little payoff.
  • Punt Block 44 Even leaves gunners unblocked, meaning a missed block attempt usually results in a quick tackle or a forced fair catch on the return.
  • The overload side on Field Goal Block Left and Right is visible pre snap, letting a savvy opponent audible to a fake or adjust protection toward the stack.

Usage Tips

Call Punt Safe on 4th and short between the 40s or when an opponent has a history of fakes, since the fake is most tempting when the field position cost of punting is low.

User control the edge rusher on the overloaded side of Field Goal Block Left or Field Goal Block Right and time your jump off the snap count rather than guessing, especially on game winning attempts.

Switch to Field Goal Return when the attempt is 52 yards or longer, because short kicks rarely give the returner a clean opportunity and long misses often land in the field of play.

Use Punt Return 33 Even when the punter is kicking from near his own goal line, since short punts plus doubled gunners create the best lanes for a big return.

Set your depth chart with a high Kick Return and Carrying rated returner, and avoid fielding punts inside your own 10 so bounces into the end zone become touchbacks.