Playbooks

Breakdown

Cover 3 Match out of the Under 4-2-5 Big Nickel is a zone coverage call that plays split field match rules underneath a traditional three deep shell. The corners and safety carry vertical routes into their deep thirds while the underside defenders pattern match number two and number three receivers, converting to man principles if those routes break vertical, which shuts down the high low stress that beats spot drop Cover 3. Since this is a defensive play with no route concept or blocking scheme to call out, the primary read progression for the defense is deep third integrity first (identify any vertical threat entering your zone), then react to the flat and curl reads as receivers declare their routes.

Defensive Reads

Watch the number two receiver at the snap, if he releases vertical the underneath defender should carry him up the seam rather than sitting short, this is the core match principle that beats seam and skinny post combos. Presnap, check safety depth and corner alignment, if the offense shows trips or bunch look for match busts on rub concepts and be ready to pass off crossers between hook defenders. This call is vulnerable to quick game beaters like snag and stick concepts if your linebackers are slow to reroute number two, so key linebacker depth and reaction speed against spread sets. Post snap, identify any user lurk threat sitting in the deep middle hole since he can rob dig and post routes if the offense stares down one side, use this to bait check downs into a jumped throw. Cover 3 Match struggles against four vertical stress concepts if the deep third defenders misjudge landmarks, so coach your corners to stay disciplined on width and depth rather than jumping shallow routes.

Usage Tips

Use this call on early downs and in run support situations since the 4-2-5 personnel gives you a light box but the match rules protect against play action shots down the field.

Bait your opponent presnap by showing a two high shell then rotating to Cover 3 Match at the snap, this disguises the deep third assignments and confuses hot route reads on curl flat combos.

Pair this with Cover 4 Quarters in your play calling sequence since both start from similar presnap shells but attack different route depths, keeping quarterbacks guessing on seam and post reads.

User the flat defender or hook defender depending on your opponent's tendency, if they attack the flat with speed motion or shovel RPOs get your user hands on the flat threat immediately after the snap.

Combine with Cover 1 Hole and Cover 3 Sky WK in a mixed shell package so offenses cannot key blitz reads or match beaters based on presnap alignment alone.

Other Plays in Under

Other plays in Under
PlayOpen
2 Invert Hard FlatCover 2, Inverted Coverage, Zone Coverage
Boundary CB BlitzBlitz, Corner Blitz
Cover 1 FS FireCover 1, Blitz, Safety Blitz +1
Cover 1 HoleCover 1, Cover 1 Hole, Man Coverage
Cover 1 Slant CrashCover 1, Line Slant, Line Stunt +1
Cover 2 InvertCover 2, Inverted Coverage, Zone Coverage
Cover 2 ManCover 2 Man, Man To Man, Man Coverage
Cover 3 Sky WKCover 3, Cover 3 Sky, Zone Coverage
Cover 4 QuartersCover 4, Quarters, Zone Coverage
Free FireBlitz
Hammer 0 BlastCover 0, Blitz, Safety Blitz +2
Mike Sam Crash PressLB Blitz, Line Stunt, Blitz
Safety BlitzBlitz, Safety Blitz
Sam Blitz 2Cover 2, Blitz, LB Blitz +1
SS Sam Crash PressLB Blitz, Line Stunt, Blitz
Tampa 2Cover 2, Tampa 2, Zone Coverage
Will Go Fire 3Cover 3, Blitz, LB Blitz +1